Kamen Rider Ex-Aid “Tricks”: Kamen Rider Para-DX is the second Televi-Kun Hyper Battle DVD for Kamen Rider Ex-Aid. It features the exclusive appearance of the Gashat game Knock Out Fighter 2.
Kamen Rider Ex-Aid “Tricks”: Kamen Rider Para-DX
After Parado successfully cleared the Mighty Action X’s final boss Count Salty, Kuroto (imprisoned within a tablet) provokes both him and Emu into playing his new game Nazo Toki Labyrinth, a mystery game where players solve riddles and mysteries in a mansion to rescue Poppy Pipopapo.
Kamen Rider Ex-Aid “Tricks”: Kamen Rider Para-DX 2017
After taking Kuroto’s offer (after being accused of being afraid they couldn’t beat it), Emu and Parado found themselves equipped with Gamer Drivers and a blank Gashat for each. The two went separate ways to determine who will solve the mysteries faster and encounter different mystery rooms where they solve the first two riddles:
- Emu enters one with the sun logo and finds three portraits of Genm Corp.’s former presidents, Masamune Dan, Kuroto Dan, and Ren Amagasaki. The Bugsters, including Ren Amagasaki, are creations of Kuroto and he himself is the son of Masamune Dan, with said word being a homonym to the word sun in English.
- Parado enters one with the crescent moon logo and finds portraits of Ex-Aid and Para-DX Level 99 and the CR logo. Level 99 (九十九 Kyū-jū Kyū) can also be read as Kyūkyū (九九 lit. “Nine-nine”) separately as a pun of the Japanese word for Emergency (救急 Kyūkyū), referring to CR.
Kamen Rider Ex-Aid [Tricks] Kamen Rider Para-DX Hyper Battle DVD
Exiting their respective rooms, they finally regroup to solve the last mystery in the form of a star-labelled room. The final riddle unveils itself as the Hatena Bugster. Though finding themselves incapable of using the blank Gashats, Emu and Parado’s gratitude towards each other brings forth the Knock Out Fighter 2 Gashat as they use it and transform into Ex-Aid and Para-DX Level 39. However, Hatena is immune to their attacks, and he reminds them that force can’t win a puzzle game. Remembering their previous riddles and their thanks, and noting the numbers printed all over Hatena, the two solve the third and final riddle by punching the numbers 3 (“san”) and 9 (“kyu”), making up the wordplay Sankyū (さんきゅうー) (hononym for “Thank you”) as Hatena congratulates them for winning, exploding.
With the fight over, the two stumble upon an empty room and immediately win the game despite Poppy being nowhere to be found. As they exit the game, Poppy reprimands them for leaving her behind before quickly assuming that Kuroto was testing their bonds. Before they can properly thank the Game Master for creating a game that actually brings smiles to those playing it, however, the three are shocked to discover that Kuroto has somehow escaped the tablet…